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Electronic Arts Slays Q3 Earnings With 'Battlefield 1', 'FIFA 17'; 'Titanfall 2' Fails to Make the Cut

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Electronic Arts are getting some big lift from the company's first-person shooter game "Battlefield 1" when the game publisher reported quarterly earnings that beat analysts' expectations for the third fiscal quarter ended December 31.

For a starter, "Battlefield 1" is a first-person shooter video game developed and published by EA for PC, PS4, and Xbox One. The game is the 15th installment in the action-packed Battlefield series and the first main entry in the series since Battlefield 4.

Battlefield 1 Makes The Killing For EA

According to Reuters, the game publisher Electronic Arts has posted its third-quarter adjusted revenue and profit that beat analysts' average estimate, with big help from "Battlefield 1." The company's first-person shooter game has reportedly experienced strong sales last year.

Reuters also reported that digital net sales were up 18 percent up from last year, that is around $2.86 billion. The digital net sales are now 60 percent of total net sales, Reuters added.

The first-person shooter games have been readied to compete against a strong slate of gaming titles, which include Ubisoft's "Watch Dogs 2" and Activision Blizzard's "Call of Duty: Infinite Warfare."

EA is also expected to launch two more video games in the quarter, however, things are getting bad for EA and have decided to move the release date of "NBA Live" to later in this year.

In addition to the "Battlefield 1," the publisher has also announced FIFA 17 as the best-selling console title last year, according to Investors Business Daily.

Titanfall Takes The Plunge

As predicted earlier by some gaming analysts, "Titanfall 2" has not made a breakout hit. The game publisher revealed this week that the Respawn-developed sci-fi shooter did not perform well in the market.

Unfortunately, the game publisher did not provide much information about how many copies of "Titanfall 2" have been sold and what the company was estimating prior to the release.

Nonetheless, Morgan Stanley analysts made some good estimates. They suggested that the game surpassed 4 million copies sold compared to 15 million for the company's first-person shooter.

Until now, Electronic Arts also did not provide any concrete reason why "Titanfall 2" did not meet industry's expectations. But analysts have managed to come out with a good theory about this deep plunge.

They are suggesting that "Titanfall 2" might have suffered because the game was squeezed between two big-name titles. They said that EA has launched "Titanfall 2" a week after "Battlefield 1" and a few days before Activision's "Call of Duty: Infinite Warfare."

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