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Latest 'Ghost Recon: Wildlands' Leak Hints Some Similarities With The Titanfall's Multiplayer Mode

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Ubisoft's open world tactical shooter "Ghost Recon Wildlands" is reportedly getting some free PvP DLC. New gameplay details have surfaced recently following an extensive data mine works done by some "Ghost Recon Wildlands" players.

The latest "Ghost Recon Wildlands" PvP leak hints something big and new. The latest data came from the recent extensive data mined works. JRaverns, the Wildlands player who data mined much of the leaked contents, has uncovered something interesting in the content.

Reports said that the data miner has found images of several maps for "Ghost Recon Wildlands" multiplayer and a new gameplay detail. Based on the gameplay details contained within the data mine content, the new game mode will feature AI opponents and feature both NPCs and Resources as an important gameplay component.

According to PlayStation Universe, the data mined info shows some similarities with Titanfall's multiplayer mode. It said that the "Ghost Recon Wildlands" PvP gameplay will likely allow players to kill enemy AI in both team deathmatch game modes and objective-based missions, which will also benefit the player's team with some small point bonuses.

As mentioned earlier by The Daily Star, the "Ghost Recon Wildlands" PvP will include Assault, Engineer, Scout, Sniper and Support character classes. The UK-based website has also provided a more detailed information about the new characters, revealing more about weapon load outs and abilities.

The game's Assault characters are said to carry a large number of grenades and can wear level two armor without stamina or speed restrictions. Aside from carrying a large pool of grenade, the game's Assault characters can also scan the environment for enemies' presence, within a certain range.

And it's not just the Assault characters, Engineers will also receive some big changes. Reports said that Engineers may now lay traps for the enemy team and can even use the drone ability to mark rival players on the map, The Express reported.

Scouts are also getting some changes. Scouts will have the scan ability and use silenced submachine guns. However, Snipers will no longer have access to protective armor, instead, the developer decided to provide them with ghillie suits to blend into their battle environment.

Fortunately, the "Ghost Recon Wildlands" developer will be providing them with his one big game-changing tool. The much-talked Jammer ability will make the Snipers harder to find even using the scanners.

And last, the "Ghost Recon Wildlands" Support class will be equipped with some kind of high-level protective armor. It will also equip with two mines and light machine guns to provide cover fire, and the jammer ability to evade enemy's detection.

With its high-level protective armor, Support characters may now take the least damage in the "Ghost Recon Wildlands." However, there some drawback here, the Support character will also be the slowest characters to move around the "Ghost Recon" map due to its high-level protective armors.

Meanwhile, Ubisoft has also posted on the official "Ghost Recon Wildlands" Twitter account, announcing that there is a replay of the Live Season Challenge stream this week. Ubisoft has also shared a link to the Community Livetream replay for those players who missed the livestream event.

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